Description:
This is a 3D model of an oil pump jack I created as part of the Chlorify Animation 3D project. The asset was modeled in 3ds Max, textured in Substance Painter, and rendered in Unity Engine.
I focused on optimizing the asset for real-time use while maintaining visual quality through efficient UV mapping and stylized PBR texturing. The animation scene showcases the pump jack in action within a simulated oil field environment, including background elements and simple humanoid rigs for context.
🔹 Software Used:
3ds Max (Modeling & UV)
Substance Painter (Texturing)
Unity (Scene Setup & Rendering)
🔹 Features:
Low poly model optimized for real-time
Handcrafted PBR textures with surface details (rust, metal wear)
Includes animation-ready parts
Game-ready asset
🎯 Purpose:
This asset was developed for educational and showcase purposes, to demonstrate hard surface modeling, texture realism, and integration within a Unity-based 3D animation.